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Alpine
The Alpine is one of the two possible third biomes in PEAK, replacing the Mesa every second day. It follows the Tropics or the Roots and precedes the Caldera. It is a snowy, hilly area with a cliffside full of caves.
Reaching the top and lighting the campfire dispels the fog to the next biome and grants all living Scouts the
Alpinist Badge if they haven't already obtained it. Additionally, players who have never had more than
20 Cold at any time during their climb through the Alpine receive the
Bundled Up Badge.
Features
Caves
The Alpine's cliffside can house large, open Caves. Trees with Winterberries on them can often be found growing in these caves.
Hot Spring
A Hot Spring can be found higher up the Alpine's cliffside. It is a small pool of steaming water housing three capybaras. Standing in the water will remove
Cold with time and protect you from blizzards. At least one and up to three of the capybaras will have a
Yellow Winterberry resting on their heads.
The Hot Spring is the Alpine's equivalent to the Oasis in the Mesa.
Rusty Pitons
Rusty Pitons can be found embedded in the walls of the Alpine's caves. Scouts can grab onto the handle of a Rusty Piton to recover stamina identical to a normal
Piton, but will break after being held onto for 6 seconds.
The Rusty Pitons are the Alpine's equivalent to the Pickaxes found in the Mesa.
Hazards
| Hazard | Image | Description |
|---|---|---|
| Blizzards | Blizzards are the main hazard of the Alpine. Periodically, a blizzard will move through almost the entire biome (excluding deep caves), inflicting | |
| Icicles | Icicles can be found hanging within the Alpine's caves. Climbing on one may cause it to shake before falling a short time later. | |
| Ice Rocks | Ice Rocks are giant rocks in the walls of the Alpine's cliffside and caves that inflict | |
| Flashpods | Flashpods are flowers found in the Alpine's caves. Upon making contact with a Scout, the Flashpod will open up and cover all nearby Scout's screens with fog, effectively blinding them. | |
| Geysers | Geysers can also be found on the cliffside, more often within the caves. They can spontaneously erupt when there are Scouts nearby, inflicting |
Variants
The Alpine generates as one of the following variants, each with an equal chance of appearing:
- "Lava":
Generates with Lava Tubes.
Food
The following food items can be found in the Alpine, excluding packaged food from luggage:
Orange Winterberry
Yellow Winterberry (
Bonus stamina)
Napberry (
Drowsy among other effects)
Natural Items
The following natural items can appear in the Alpine:
Tips & Tricks
- Scouts can huddle up together to increase the speed at which
Cold fades. When in a group, always find cover that can house everyone in the event of a blizzard. - If possible, bringing
Scorchberries from the Tropics can help with fighting the Blizzard's cold, especially alone, as the
Heat gained from them will cancel out the cold. - A geyser's imminent eruption can be foretold by the sound of steam building up and a shaking screen. Once this starts to happen, you have a short amount of time to get away from the geyser.
Trivia
- This is the biome that Scoutmaster Myres was left behind in, after he passed out from the effects of a
Napberry. Whether he made it further afterwards before his death is unclear.
Gallery
- The Alpine during a blizzard.
- A withered alpine tree bearing some
Orange Winterberries. - Alpine in 1.24.a.
Patch history
1.0 (2025-06-16): Introduced.
1.2.a (2025-06-18): Added new items that spawn on the island: Shelf Fungus, Remedy Fungus, and Magic Bean.
1.20.a (2025-08-11): Added a new biome that replaces the Alpine: the MESA. The MESA will be present in every run for the next week - after which future maps will rotate randomly between the Mesa and Alpine.
1.24.a (2025-08-18): The Alpine has been re-added to the rotation. That's it!
1.27.a (2025-08-27): The ALPINE and the MESA will now alternate every other day.