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Blizzard
Blizzards are environmental hazards exclusive to the Alpine. They happen at random times and last several seconds. Any players not properly sheltered will begin receiving significant
Cold. Additionally, blizzards severely reduce the visibility.
The game determines whether the players are sheltered based on the light level, with darker areas providing more protection.[1] The players also have to be inside an invisible volume to be affected by the blizzard. Being surrounded by objects, cliffs, or other Scouts does not affect the intensity of the
Cold.
Huddling with other players can help mitigate the Cold gained from being exposed to a blizzard.
Gallery
Notes
- ↑ See
WindChillZone.GetWindIntensityAtPoint().