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Cooking

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Cooking
Campfire lit.png
General

Cooking is a game mechanic in PEAK that allows the players to cook various items and food. It requires a source of heat and produces different effects depending on the item.

Most food items benefit from cooking, while cooking non-food items produces various effects and can be both advantageous and detrimental.


Sources of heat

Cooking an item is usually accomplished by interacting with a fire while holding the item. Sources of fire in the game include the campfires, the fire at the crash site, and the Portable Stove Portable Stove.

Additionally, many explosions, such as those from the Dynamite Dynamite, will cook items in a set range by one stage.

In the Caldera and The Kiln, dropped items or items in an unequipped Backpack Backpack or in a Backpack held in the player's hands can also be cooked by standing on or leaving items on heated ground. Items dropped directly in lava will cook at a rapid pace.

Cooking stages

For most foods, cooking progresses in stages, with each stage being darker than the last. There are 4 cooking stages in the game:

Stage Name Behavior
1 Cooked

(Both stages are identical and do not stack their effects)

2 Well-Done
3 Burnt
  • 5 less Hunger Hunger restored compared to the previous stage.
4 Incinerated
  • Adds Poison 10 Poison for each time the food is incinerated (up to a maximum of 90).
  • Equipment items break and stop working.

Some food items, like the Cooked Bird Cooked Bird, are precooked and do not occur uncooked.

Special cooking effects

Almost any item can be cooked. Many items have alternate or additional effects when cooked. Items that explode are destroyed. Unless otherwise specified, the default effects of cooking still apply. See the corresponding item pages for more details.

Item Effect
Anti-Rope Cannon Anti-Rope Cannon Incinerated and unusable
Anti-Rope Spool Anti-Rope Spool Incinerated and unusable
Antidote Antidote Explodes into a small cloud of Poison Poison healing without inflicting knockback
Backpack Backpack Visual-only. Can still hold items even when repeatedly incinerated
Balloon Balloon Pops
Balloon Bunch Balloon Bunch Pops
Bandages Bandages Visual-only
Basketball Basketball Pops
Big Lollipop Big Lollipop Removes Drowsy Drowsy penalty after use
Bing Bong Bing Bong
  • Lowers pitch and volume of voice lines
  • Stops playing voice lines when Incinerated
Blowgun Blowgun Drowsy 120 Drowsy is replaced with Heat 150 Heat
Bugle Bugle Makes the pitch wobble more each time it is cooked
Chain Launcher Chain Launcher Incinerated and unusable
Cure-All Cure-All Explodes into a small cloud of healing without inflicting knockback
Cursed Skull Cursed Skull Activates immediately, then explodes with a dynamite explosion
Dynamite Dynamite Immediately explodes
Energy Drink Energy Drink
  • When consumed, explodes and knocks back players within a large radius
  • Effect duration is increased by 4 seconds
  • No additional Drowsy Drowsy (previous Drowsy still restored)
Faerie Lantern Faerie Lantern Explodes into a small cloud of healing
First Aid Kit First Aid Kit Visual-only
Flare Flare Explodes, dealing Injury Injury in a small radius
Fortified Milk Fortified Milk Increases the effect duration by 10 seconds if at all cooked. Receives no other cooking effects
Guidebook Guidebook Incinerated and unusable
Heat Pack Heat Pack Explodes, dealing Injury Injury in a small radius
Lantern Lantern Explodes, dealing Injury Injury in a small radius
Mandrake Mandrake
  • Permanently disables its screaming
  • Removes Curse 25 Curse upon consumption
Medicinal Root Medicinal Root Removes an extra Poison 20 Poison
Pandora's Lunchbox Pandora's Lunchbox Explodes, applying its effects in a small radius without inflicting knockback
Piton Piton Incinerated and unusable
Portable Stove Portable Stove Explodes, dealing Injury Injury in a small radius
Rescue Claw Rescue Claw Incinerated and unusable
Rope Cannon Rope Cannon Incinerated and unusable
Rope Spool Rope Spool Incinerated and unusable
Scout Cannon Scout Cannon Explodes similarly to Dynamite Dynamite
Sports Drink Sports Drink No penalty from being Burnt or Incinerated.
Sunscreen Sunscreen Explodes into a large cloud of sunscreen without inflicting knockback
The Book of Bones The Book of Bones Removes Curse Curse upon use instead of giving it

Patch history

Peak Badge.png 1.2.a (2025-06-18): Cooked items will now show up as cooked in the backpack UI.

Peak Badge.png 1.10.a (2025-07-30):

  • Fixed an issue where cooking something Well-Done and then stashing it would remove the buffs. For reference, the intended behavior is that Well-Done items give the same bonus as Cooked items. It's your warning before it burns :)
  • Fixed an issue where an item in the temporary slot would display the wrong amount of Cooked.

Peak Badge.png 1.40.a (2025-11-05):

  • A lot more non-food items will now Actually Do Something when cooked. If it seems like a good idea to set something on fire, give it a try!
  • Cooked usable but non-food items such as bandages will no longer grant Extra Stamina.
  • Cooked poisonous berries will now be safe to eat. You still cannot cook the poison out of mushrooms.

Peak Badge.png 1.44.a (2025-11-13): Lava will no longer cook items that are being held in your hands.