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Fog

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The Fog in the Shore

The Fog is a Cold freezing hazard present on all Ascents except Tenderfoot in PEAK. It appears in every Biome except the Caldera, The Kiln (where it is replaced by Lava), and the PEAK.

The Fog begins rising after all players reach a certain height and distance, dependent on the current biome. In the Tropics, Roots, Alpine, and Mesa, the fog will also begin to move after 16 minutes and 40 seconds have passed. The Fog will not stop rising until it reaches a big radius around the biome's campfire.

Even though the game refers to the Fog as "rising", it is actually a shrinking sphere. Once a campfire is lit, all the fog dissipates.

Scouts affected by the Fog will receive Cold 2.5 Cold approximately every 2.4 seconds. Skeletons affected by the Fog will instead receive Injury Injury at the same rate (ignoring their Injury multiplier).

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